GalleryFRAYActivityLeaderboardStudio
GalleryArtistsFRAYActivityLeaderboardCode modulesHow it worksMy claimsStudio

Discover, collect and make digital art that lives onchain. Built on KEEL, so every work stays viewable without depending on any one website.

Creative toolsPreserveDocumentationHow we verifyCode modulesLook up a workYour profile
OnKeel Guide
⌕/
Browse documentation
Overview

Start here

One engine. A connected creative world.Your work, your choicesThe Shell & Harness

Create

Revisions, freezes & preservationKEEL collections & mintingThe launchpad: from work to releaseThe marketplace: after the mintYour artist page & creative identityCosts, reads & interrupted uploads

System

The Hold: storing a workThe Crucible: checks & permissionsParts, modules & shared codeInline, Hybrid & direct mediaEthereum, Tezos & AnchorsKEEL on Ethereum / EVMKEEL on Tezos / TEZThe Index & discoveryThe Rites: contract map

Tools

Images, code & worldsThe SDK: KEEL from codeChain data: let the work respondMCP: working with an assistantThe editor: bring it all together

Projects

FRAY: KEEL’s auction systemOnchaininator: preserving existing work

Reference

The design language: one word, one jobKEEL’s words, explainedWhen something does not open
Overview

Start here

One engine. A connected creative world.Your work, your choicesThe Shell & Harness

Create

Revisions, freezes & preservationKEEL collections & mintingThe launchpad: from work to releaseThe marketplace: after the mintYour artist page & creative identityCosts, reads & interrupted uploads

System

The Hold: storing a workThe Crucible: checks & permissionsParts, modules & shared codeInline, Hybrid & direct mediaEthereum, Tezos & AnchorsKEEL on Ethereum / EVMKEEL on Tezos / TEZThe Index & discoveryThe Rites: contract map

Tools

Images, code & worldsThe SDK: KEEL from codeChain data: let the work respondMCP: working with an assistantThe editor: bring it all together

Projects

FRAY: KEEL’s auction systemOnchaininator: preserving existing work

Reference

The design language: one word, one jobKEEL’s words, explainedWhen something does not open

OnKeel / THE KEEL ENGINE GUIDE

A world of ideas.
One shared keel.

We kept seeing people build in silos. The files here. The mint there. The artist’s story somewhere else. KEEL brings those pieces into one creative engine.

Follow one work from its first sketch to a collection, a collector, and its next chapter. Try the examples as you go. The contract map and deeper details are here when you need them.

Start the story →
⚓

Built for the artist with an idea, the collector with questions, and the builder who wants the pieces to work together.

STORY ABOVE. WORKING PARTS BELOW.
Artist studio, gallery, and code workshop connected by one shared structural foundation
⚓
THE SHARED FOUNDATIONOne engine. Your whole creative world.
Your work, its collection, and the tools behind it—all connected by KEEL.

Take the whole journey.

One connected system
  1. 01

    One engine. A connected creative world.

    Why the pieces belong together

    ↗
  2. 02

    The Hold: storing a work

    Store the files and recover the whole

    ↗
  3. 03

    The Shell & Harness

    Know what arrived before opening it

    ↗
  4. 04

    KEEL collections & minting

    The creator factory, ownership, and release rules

    ↗
  5. 05

    The launchpad: from work to release

    Drops, auctions, and the collector experience

    ↗
  6. 06

    The marketplace: after the mint

    A sale that continues the story

    ↗
  7. 07

    Your artist page & creative identity

    One work leads to your wider world

    ↗
  8. 08

    The SDK: KEEL from code

    SDK, chain data, and MCP for agents

    ↗
  9. 09

    The editor: bring it all together

    Bring the whole engine to your desk

    ↗

Where would you like to start?

Three ways in
Creator path

I want to make something ↗

Start with your work, then choose how to store and release it.

System path

I want to understand KEEL ↗

Explore the shell, storage, and the choices that stay yours.

Developer path

I want to build with the tools ↗

Find the SDK, MCP, editor, and reusable runtimes.

One work, from your files to a collector

KEEL’s words, explained →
TIDAL STUDY / FOLLOW ONE WORKInteractive illustration
Your work

What are you making?

Tidal Study is a drawing made by a small script. You keep the editable source. The sketch also needs a particular version of its drawing library.

A project with your files and the Parts it needs.
Choose a step to follow Tidal Study, our example artwork, through KEEL.

THE IDEA UNDERNEATH

The work can carry its own way to open.

A compatible gallery can show the presentation that comes with the asset. Shared resources, verification, and version history can travel with it. The artist keeps room to choose the format, storage, and release.

Understand the shell →
One work. Connected parts.SYSTEM MAP
  1. 01Source

    Your files and creative choices

    →
  2. 02Parts

    The exact media and reusable tools your work needs

    →
  3. 03Presentation

    Open inside a Shell or open the original media directly

    →
  4. 04Release

    Your collection and distribution rules

Choose the parts your work needs. Each has a distinct role.

Find your next guide

28 short guides

Start here

Start here3 min

One engine. A connected creative world.↗

Art, code, storage, ownership, and discovery belong in the same story. KEEL gives them a shared foundation.

Start here2 min

Your work, your choices↗

Choose what to make, where it lives, how it opens, and how people receive it.

Start here3 min

The Shell & Harness↗

The Harness runs the work. The Shell opens around it and lets you inspect its files and checks.

Create

Create2 min

Revisions, freezes & preservation↗

Keep earlier work identifiable while adding a storage copy or making an allowed update.

Create4 min

KEEL collections & minting↗

The Die records ownership and supply. KEEL’s creator factory, mint campaigns, and staged drops give releases their structure.

Create3 min

The launchpad: from work to release↗

Your launchpad connects the artwork, your collection, mint rules, and collector page. Follow one release from draft to read-back.

Create2 min

The marketplace: after the mint↗

Follow a work from its first release to a later sale, with ownership, price, and settlement kept visible.

Create3 min

Your artist page & creative identity↗

Give people a way from one work to your wider world: your name, story, collections, and the things you helped make.

Create3 min

Costs, reads & interrupted uploads↗

Understand what is being paid for, what a read limit means, and how to resume the existing publication.

System

System3 min

The Hold: storing a work↗

The Hold stores the files. Slugs make them manageable; Welds put the pieces back in order.

System3 min

The Crucible: checks & permissions↗

A Mark checks which file arrived. The Cage limits what the artwork can do when it runs.

System3 min

Parts, modules & shared code↗

Reuse the exact tools and files a work needs while keeping each artwork’s own identity.

System3 min

Inline, Hybrid & direct media↗

Choose how the files reach the browser, separately from where the files are stored.

System3 min

Ethereum, Tezos & Anchors↗

Use the same KEEL words across chains, while checking the storage, wallet, and release path on each.

System3 min

KEEL on Ethereum / EVM↗

See how the Hold, Die, Harness, and Sleeve use Ethereum-style contracts, and what a wallet review means.

System3 min

KEEL on Tezos / TEZ↗

Learn how the Hold, Slabs, and Shell use Tezos storage, token records, and wallet operations.

System2 min

The Index & discovery↗

The Index records the work’s inventory. The site’s indexer makes supported records easier to find.

System4 min

The Rites: contract map↗

Each Rite enforces a particular job. See how storage, ownership, presentation, permissions, and sales connect.

Tools

Tools2 min

Images, code & worlds↗

A runtime is the program that opens your kind of work. Declare the Parts it needs.

Tools4 min

The SDK: KEEL from code↗

Use KEEL’s engine from your own code: prepare projects, reuse Parts, read chain values, build previews, and plan releases.

Tools2 min

Chain data: let the work respond↗

Turn a supported contract value into a named variable before your artwork draws its first frame.

Tools3 min

MCP: working with an assistant↗

MCP lets an assistant use KEEL’s tools to inspect, plan, and prepare work you can review.

Tools3 min

The editor: bring it all together↗

Your work, collections, contract controls, wallets, and agents share one workspace. Keep the whole project in view.

Projects

Projects2 min

FRAY: KEEL’s auction system↗

One bidder and a collective of patrons compete under published rules. The result decides how the work is released.

Projects2 min

Onchaininator: preserving existing work↗

Recover the work an existing token refers to and keep its connection to the original collection clear.

Reference

Reference2 min

The design language: one word, one job↗

Read KEEL’s symbols and ASCII diagrams as a map of how the engine is built.

Reference6 min

KEEL’s words, explained↗

Learn each KEEL name through its job and a concrete example. The same words apply on Ethereum and Tezos.

Reference3 min

When something does not open↗

Use the symptom to find the right next step without losing your files, choices, or publication progress.