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Discover, collect and make digital art that lives onchain. Built on KEEL, so every work stays viewable without depending on any one website.

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Overview

Start here

One engine. A connected creative world.Your work, your choicesThe Shell & Harness

Create

Revisions, freezes & preservationKEEL collections & mintingThe launchpad: from work to releaseThe marketplace: after the mintYour artist page & creative identityCosts, reads & interrupted uploads

System

The Hold: storing a workThe Crucible: checks & permissionsParts, modules & shared codeInline, Hybrid & direct mediaEthereum, Tezos & AnchorsKEEL on Ethereum / EVMKEEL on Tezos / TEZThe Index & discoveryThe Rites: contract map

Tools

Images, code & worldsThe SDK: KEEL from codeChain data: let the work respondMCP: working with an assistantThe editor: bring it all together

Projects

FRAY: KEEL’s auction systemOnchaininator: preserving existing work

Reference

The design language: one word, one jobKEEL’s words, explainedWhen something does not open
Overview

Start here

One engine. A connected creative world.Your work, your choicesThe Shell & Harness

Create

Revisions, freezes & preservationKEEL collections & mintingThe launchpad: from work to releaseThe marketplace: after the mintYour artist page & creative identityCosts, reads & interrupted uploads

System

The Hold: storing a workThe Crucible: checks & permissionsParts, modules & shared codeInline, Hybrid & direct mediaEthereum, Tezos & AnchorsKEEL on Ethereum / EVMKEEL on Tezos / TEZThe Index & discoveryThe Rites: contract map

Tools

Images, code & worldsThe SDK: KEEL from codeChain data: let the work respondMCP: working with an assistantThe editor: bring it all together

Projects

FRAY: KEEL’s auction systemOnchaininator: preserving existing work

Reference

The design language: one word, one jobKEEL’s words, explainedWhen something does not open

Guide/Start here·2 min read

Your work, your choices

Choose what to make, where it lives, how it opens, and how people receive it.

Select an underlined word to see what it means.

In this guide
Let the idea choose the format.Make four separate choices.Large works need a practical route.New Parts should help future work.

“My idea does not fit a mint template.”

Start with your medium. Choose storage, presentation, and release rules around the work.
One work. Connected parts.SYSTEM MAP
  1. 01Source

    Your files and creative choices

    →
  2. 02Parts

    The exact media and reusable tools your work needs

    →
  3. 03Presentation

    Open inside a Shell or open the original media directly

    →
  4. 04Release

    Your collection and distribution rules

Choose the parts your work needs. Each has a distinct role.

Let the idea choose the format.

You can start with ordinary media or a work that runs code. A runtime is simply the program that knows how to run that kind of work: a drawing library, game engine, or player.

KEEL gives files and runtimes a shared way to describe what they need. A format can be opened when a compatible reader and the required PartsReusable components included in a work, with their own identities and permissions.For exampleSeveral artworks can share the same verified drawing library.Full glossary entry → are available.

Make four separate choices.

These are the questions a creator should be able to answer before publishing. The plan should keep your answers visible.

Your choiceIn everyday terms
Creative formWhat are people looking at or interacting with?
StorageWhere will the files be kept and recovered?
PresentationWhat opens around the work: the default ShellThe opening program and interface around creator content. The canonical KEEL verification shell owns the protected checks and K controls.For exampleOpen the K control to inspect the files and checks behind the displayed work.Full glossary entry →, a compatible registered shell, or direct media?
DistributionAre you only preserving files, or issuing SlabThe collectible token recorded in your wallet. It identifies an owned item and points to its work.For exampleYou collect Tidal Study #7. That token is your Slab; the artwork files have their own storage records.Full glossary entry → through a mint, drop, or auction?
FOR EXAMPLE

One artwork, two valid plans

You want Tidal Study stored onchain. You have not decided to sell it.

You can finish a storage-only plan now and consider a DieThe artist's token contract. It records the Slabs, their owners or balances, supply, and presentation bindings.For exampleA Die can issue a series of 100 individually identified works.Full glossary entry → and release later. Choosing onchain storage does not choose an auction.

What this means for you: The tools should ask for missing release decisions only when you actually need them.

Large works need a practical route.

A 30 MB work might be too large for a particular one-call presentation or import tool. That does not mean the idea must become a tiny image. It means the plan needs to show which storage and reader can handle it.

You may be able to preserve more later. Keep the original files and their identities so a later copy can still be connected to the same work.

New Parts should help future work.

A reusable renderer or decoder can make a new kind of artwork possible. Each version needs its own identity so an update does not quietly change older works.

The right to use a Part, permission to publish a collection, and inclusion in a curated gallery are separate decisions.

Technical detail: the shared planner

The SDK planner records the creative goal, runtime, network, storage, presentation, collection, distribution, and permissions. Its result lists the decisions still needed and the next steps for preparing your work.

KEEP EXPLORING

The Hold: storing a work→Parts, modules & shared code→Revisions, freezes & preservation→
← PreviousOne engine. A connected creative world.Next →The Shell & Harness

ON THIS PAGE

Let the idea choose the format.Make four separate choices.Large works need a practical route.New Parts should help future work.